Ever wanted to make dragons for a living? How about creating the most famous set of dragon models to ever grace the small screen.
Dan Katcher has that honor as the Lead Modeler of the dragons for the HBO hit drama series Game of Thrones. His story shows what can be accomplished with a passion for your work, mixed in with a thick dose of ambition and talent.
Smart Hulk mixture for Marvel Avengers: Endgame
As a culmination of ten years of movies, Avengers: Endgame delivers the final piece of the Infinity Saga for Marvel. The Smart Hulk character was one of the key CG characters built especially for the production by major VFX studios Framestore and ILM.
I wrote about the creation of Disney’s very first ever Virtual Reality short, titled Cycles. I followed the creation of this new kind of presentation, from scripting through to final.
So click through to get a deeper glimpse of this crucially important step into the new age of storytelling, from the guys who started it all.
Using the Light Field camera and lots of SAUCE to make content smarter.
SAUCE (Smart Assets for re-Use in Creative Environments) is a three-year European Union funded Research and Innovation project through the European Union’s Horizon 2020 Research and Innovation Programme.
Making art out of science, using VFX.
Working to recreate the fictional Black Hole, Gargantua for Chris Nolan’s movie Interstellar, VFX Supervisor Paul Franklin worked with renowned Caltech theoretical physicist Kip Thorne as an executive producer and scientific consultant on the movie.
At San Francisco’s Game Development Conference 2019 earlier in March, the CEO of Google Sundar Pichai had a big announcement. Stadia is a new gaming platform means playing AAA games through a Chrome browser. While he is not a big gamer, Sundar Pichai knows that gaming, AI and computing power are closely related.
Cadre Pictures uses Redshift to fill the pantry
Sitting atop a Richmond pub on the crest of a hill in Swan Street, Cadre Pictures boasts a tight collection of talented artists with years of experience in commercial production.
“People think we just create realistic VFX,” says Steven Kerswell, Senior Producer at Melbourne’s Cadre Pictures, “but we want the market to know we do all kinds of stylised stuff as well.”
There are many notes of taste in the glass of Hennessy XO. Spices play a very important role for the whiskey brand and therefore when MPC was picked to compose the distinct visuals with Sir Ridley Scott, they were ready and primed for the challenge. This was Scott’s first TVC in nearly 20 years.
Traditional storytelling in the digital age. Evolve or Die.
I met Simon Higgins, a successful novelist and celebrated swordsman many years ago. Just last year, I wrote about the success of the Cocoa and Little Love series, created at his wife’s animation company, Crane Animation in Guilin. Now with the release of his latest novel Tomodachi: The Forest of the Night, I was pleased to make contact with Simon Higgins at his home in southern China.
Weta Digital VFX Supervisor talks about polygons and eyeballs on Alita: Battle Angel.
Words by Paul Hellard
VFX studios Weta Digital, DNEG, Framestore, Rising Sun Pictures and Lola Visual Effects worked their VFX magic on the sets, environments and characters of Alita: Battle Angel. Gentle Giant Studios and Captured Dimensions provided a lot of the 3D scanning technology required on the production.
I spoke with Eric Saindon, the VFX Supervisor at Weta Digital, for this Alita: Battle Angel sto...
Riding the mobile London city with Weta Digital.
This latest Weta Digital offering is set 3,000 years in the future. Christian Rivers, Fran Walsh and Peter Jackson’s Mortal Engines, from the first of Philip Reeve’s book series, is set well after a monstrous nuclear war has wiped out almost all human life and the tendrils of civilization has rebuilt itself.